Algebraically, the dot product is the sum of the
products of the corresponding entries of the two sequences of numbers. Geometrically, it is the product of the
Euclidean magnitudes of the two vectors and the
cosine of the angle between them. These definitions are equivalent when using Cartesian coordinates. In modern
geometry,
Euclidean spaces are often defined by using
vector spaces. In this case, the dot product is used for defining lengths (the length of a vector is the
square root of the dot product of the vector by itself) and angles (the cosine of the angle between two vectors is the
quotient of their dot product by the product of their lengths).
The name "dot product" is derived from the
dot operator " · " that is often used to designate this operation;[1] the alternative name "scalar product" emphasizes that the result is a
scalar, rather than a vector (as with the
vector product in three-dimensional space).
Definition
The dot product may be defined algebraically or geometrically. The geometric definition is based on the notions of angle and distance (magnitude) of vectors. The equivalence of these two definitions relies on having a
Cartesian coordinate system for Euclidean space.
In modern presentations of
Euclidean geometry, the points of space are defined in terms of their
Cartesian coordinates, and
Euclidean space itself is commonly identified with the
real coordinate space. In such a presentation, the notions of length and angle are defined by means of the dot product. The length of a vector is defined as the
square root of the dot product of the vector by itself, and the
cosine of the (non oriented) angle between two vectors of length one is defined as their dot product. So the equivalence of the two definitions of the dot product is a part of the equivalence of the classical and the modern formulations of Euclidean geometry.
Expressing the above example in this way, a 1 × 3 matrix (
row vector) is multiplied by a 3 × 1 matrix (
column vector) to get a 1 × 1 matrix that is identified with its unique entry:
Geometric definition
In
Euclidean space, a
Euclidean vector is a geometric object that possesses both a magnitude and a direction. A vector can be pictured as an arrow. Its magnitude is its length, and its direction is the direction to which the arrow points. The
magnitude of a vector is denoted by . The dot product of two Euclidean vectors and is defined by[3][4][1]
where is the
angle between and .
In particular, if the vectors and are
orthogonal (i.e., their angle is or ), then , which implies that
At the other extreme, if they are
codirectional, then the angle between them is zero with and
This implies that the dot product of a vector with itself is
which gives
the formula for the
Euclidean length of the vector.
Scalar projection and first properties
The
scalar projection (or scalar component) of a Euclidean vector in the direction of a Euclidean vector is given by
where is the angle between and .
In terms of the geometric definition of the dot product, this can be rewritten as
where is the
unit vector in the direction of .
The dot product is thus characterized geometrically by[5]
The dot product, defined in this manner, is
homogeneous under scaling in each variable, meaning that for any scalar ,
It also satisfies the
distributive law, meaning that
These properties may be summarized by saying that the dot product is a
bilinear form. Moreover, this bilinear form is
positive definite, which means that is never negative, and is zero if and only if , the zero vector.
Equivalence of the definitions
If are the
standard basis vectors in , then we may write
The vectors are an
orthonormal basis, which means that they have unit length and are at right angles to each other. Since these vectors have unit length,
and since they form right angles with each other, if ,
Thus in general, we can say that:
where is the
Kronecker delta.
Also, by the geometric definition, for any vector and a vector , we note that
where is the component of vector in the direction of . The last step in the equality can be seen from the figure.
Now applying the distributivity of the geometric version of the dot product gives
which is precisely the algebraic definition of the dot product. So the geometric dot product equals the algebraic dot product.
Properties
The dot product fulfills the following properties if , , and are real
vectors and , , and are
scalars.[2][3]
which follows from the definition ( is the angle between and ):[6] The commutative property can also be easily proven with the algebraic definition, and in
more general spaces (where the notion of angle might not be geometrically intuitive but an analogous product can be defined) the angle between two vectors can be defined as
Bilinear (additive, distributive and scalar-multiplicative in both arguments)
Because the dot product is not defined between a scalar and a vector associativity is meaningless.[7] However, bilinearity implies This property is sometimes called the "associative law for scalar and dot product",[8] and one may say that "the dot product is associative with respect to scalar multiplication".[9]
Unlike multiplication of ordinary numbers, where if , then always equals unless is zero, the dot product does not obey the
cancellation law: If and , then we can write: by the
distributive law; the result above says this just means that is perpendicular to , which still allows , and therefore allows .
Given two vectors and separated by angle (see the upper image), they form a triangle with a third side . Let , and denote the lengths of , , and , respectively. The dot product of this with itself is:
which is the
law of cosines.
The scalar triple product of three vectors is defined as
Its value is the
determinant of the matrix whose columns are the
Cartesian coordinates of the three vectors. It is the signed
volume of the
parallelepiped defined by the three vectors, and is isomorphic to the three-dimensional special case of the
exterior product of three vectors.
The vector triple product is defined by[2][3]
This identity, also known as Lagrange's formula,
may be remembered as "ACB minus ABC", keeping in mind which vectors are dotted together. This formula has applications in simplifying vector calculations in
physics.
Physics
In
physics, the dot product takes two vectors and returns a
scalar quantity. It is also known as the "scalar product". The dot product of two vectors can be defined as the product of the magnitudes of the two vectors and the cosine of the angle between the two vectors. Thus, Alternatively, it is defined as the product of the projection of the first vector onto the second vector and the magnitude of the second vector.
For vectors with
complex entries, using the given definition of the dot product would lead to quite different properties. For instance, the dot product of a vector with itself could be zero without the vector being the zero vector (e.g. this would happen with the vector ). This in turn would have consequences for notions like length and angle. Properties such as the positive-definite norm can be salvaged at the cost of giving up the symmetric and bilinear properties of the dot product, through the alternative definition[12][2]
where is the
complex conjugate of . When vectors are represented by
column vectors, the dot product can be expressed as a
matrix product involving a
conjugate transpose, denoted with the superscript H:
In the case of vectors with real components, this definition is the same as in the real case. The dot product of any vector with itself is a non-negative real number, and it is nonzero except for the zero vector. However, the complex dot product is
sesquilinear rather than bilinear, as it is
conjugate linear and not linear in . The dot product is not symmetric, since
The angle between two complex vectors is then given by
The self dot product of a complex vector , involving the conjugate transpose of a row vector, is also known as the norm squared, , after the
Euclidean norm; it is a vector generalization of the absolute square of a complex scalar (see also: Squared Euclidean distance).
The inner product of two vectors over the field of complex numbers is, in general, a complex number, and is
sesquilinear instead of bilinear. An inner product space is a
normed vector space, and the inner product of a vector with itself is real and positive-definite.
Functions
The dot product is defined for vectors that have a finite number of
entries. Thus these vectors can be regarded as
discrete functions: a length- vector is, then, a function with
domain, and is a notation for the image of by the function/vector .
This notion can be generalized to
square-integrable functions: just as the inner product on vectors uses a sum over corresponding components, the inner product on functions is defined as an integral over some
measure space:[2]
Generalized further to
complex continuous functions and , by analogy with the complex inner product above, gives:
Weight function
Inner products can have a
weight function (i.e., a function which weights each term of the inner product with a value). Explicitly, the inner product of functions and with respect to the weight function is
Dyadics and matrices
A double-dot product for
matrices is the
Frobenius inner product, which is analogous to the dot product on vectors. It is defined as the sum of the products of the corresponding components of two matrices and of the same size:
And for real matrices,
The inner product between a
tensor of order and a tensor of order is a tensor of order , see Tensor contraction for details.
Computation
Algorithms
The straightforward algorithm for calculating a floating-point dot product of vectors can suffer from
catastrophic cancellation. To avoid this, approaches such as the
Kahan summation algorithm are used.
Libraries
A dot product function is included in:
BLAS level 1 real SDOT, DDOT; complex CDOTU, ZDOTU = X^T * Y, CDOTC, ZDOTC = X^H * Y