# Category:Game theory Information

*https://en.wikipedia.org/wiki/Category:Game_theory*

Wikimedia Commons has media related to .
Game theory |

Game theory is included in the
JEL classification codes as JEL: C7 |

**Game theory** is a branch of
mathematics that uses
models to study interactions with formalized incentive structures ("games"). It has applications in a variety of fields, including
economics,
evolutionary biology,
political science,
social psychology and
military strategy.

## Subcategories

This category has the following 23 subcategories, out of 23 total.

### A

### B

### C

### E

### F

### G

### M

### N

### P

### S

### T

## Pages in category "Game theory"

The following 200 pages are in this category, out of approximately 210 total. This list may not reflect recent changes ( learn more).

(previous page) ( next page)### A

### B

- Backgammon opening theory
- Backward induction
- Bandwidth-sharing game
- Bankruptcy problem
- Banzhaf power index
- Bayesian efficiency
- Bayesian regret
- Behavioral game theory
- Bertrand paradox (economics)
- Bertrand–Edgeworth model
- Best response
- Bondareva–Shapley theorem
- The Bottle Imp
- Bounded rationality
- Braess's paradox

### C

- CC–PP game
- Chainstore paradox
- Cheap talk
- Chemical game theory
- Chess opening
- Co-opetition (book)
- Collusion
- Combinatorial explosion
- Commitment device
- Common knowledge (logic)
- Competitive altruism
- Competitive regret
- Complete information
- Complete mixing
- Compromise
- Confrontation analysis
- Conjectural variation
- Consensus dynamics
- Contingent cooperator
- Contract theory
- Cooperative game theory
- Coopetition
- Core (game theory)
- Costly state verification
- Countersignaling

### E

- Economic justice
- Edgeworth conjecture
- Edgeworth paradox
- Edgeworth price cycle
- Escalation of commitment
- Evolution and the Theory of Games
- Evolutionarily stable state
- Expected utility hypothesis
- Expected value of including uncertainty
- Expected value of perfect information
- Expected value of sample information
- Expectiminimax

### F

### G

- Game complexity
- Game Description Language
- Game design
- Game semantics
- Game Theory Society
- Games and Economic Behavior
- General equilibrium theory
- General game playing
- General video game playing
- Generalized game theory
- Gibbs lemma
- Glicksberg's theorem
- Grand coalition
- Graph continuous function
- Graphical game theory
- Gridlock (economics)

### H

### I

### K

### M

- M equilibrium
- Markov strategy
- Martingale (probability theory)
- Mathematics of Operations Research
- Max-dominated strategy
- Mean-field game theory
- Median voter theorem
- Metagame analysis
- Metagaming
- Minimal-entropy martingale measure
- Minimax
- Minimax theorem
- Move by nature
- Moving-knife procedure
- Mutual knowledge
- Mutual knowledge (logic)
- Myerson–Satterthwaite theorem

### P

### R

### S

- Sequential game
- Shapley value
- Shapley–Shubik power index
- Signalling (economics)
- Simulations and games in economics education
- Simultaneous action selection
- Simultaneous game
- Sion's minimax theorem
- Social rationality
- Social software (social procedure)
- Social trap
- Social value orientations
- Solution concept
- Solving chess
- Spite (game theory)
- Stable marriage problem
- Stable roommates problem
- Stackelberg competition
- Strategic complements
- Strategic dominance
- Strategic fair division
- Strategic move
- Strategy (game theory)
- Strategyproofness
- Subgame
- Subjective expected relative similarity
- Sunk cost
- Superrationality
- Swap regret